![]() ![]() The VGM format contains all data samples sent to the sound chips using a speed rate of 41,000 samples per second, so your library must be very fast and precise to deal with VGM files in an accurate way and basically just assembly codes can reach this performance using all of the chip’s power….right ? Pop!Art supports all VGM version’s format, since 1.0 to 1.70 and the GD3 tag format is partially implemented in Pop!Art engine but will be finished in future releases. The GD3 format is the same format used by MP3 files to store several tracks information, like author, song name and so on. The VGM format has a GD3 metadata present in file header specification.
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